Vivienda en Calle Johann Sebastian Bach 7

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Project: Vivienda en Calle Bach 7

Architects: Jose Antonio Coderch, Manuel Valls Vergés

Completion: 1958

Location: Barcelona

Floors: 7

Number of homes: 12

Façade materials: Glass, brick, wood

 

 

The apartment building by Coderch and Valls situated on C. Johann Sebastian Bach and is a great reflection of their early works. These architects had previously mostly done rennovations and residential dwellings. The swooping 7 floors of this builidng hosted large upperclass family apartments with a private lift access for each. This load bearing structure is wrapped in brick and glass, as well as wooden louvres. These simultaneously allow for sound insulation, sun protection, ventilation and privacy, changable individually by their owners.010

Seperated from its neighbours by two lateral gardens this building hosts commercial spaces on the ground floor. Over the 7 floors is maintained a traditional distribution of space with four apartments per floor and a penthouse on the upper level. In the middle lies a patio with the purpose of ventilating the utility rooms of each apartment. As the lateral sides do not host anything exceptional, each apartment placed on each corner of every floor has two balconies, each on opposite façades working with the previously mentionned louvers to act as light sources and ventilation. This builidng was especially applauded for its distribution and practicality based on the needs of the resident, using private accesses and offering long diagonal visuals withing each dwelling.

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All images from: http://hicarquitectura.com/2011/12/j-a-coderch-viviendas-en-joan-sebastian-bach-1957/

Information from

http://hicarquitectura.com/2011/12/j-a-coderch-viviendas-en-joan-sebastian-bach-1957/

http://housingprototypes.org/project?File_No=E003

Publicités

Panel

  1. Lumion is just so mmmmm
  2. Illustrator too, why does Adobe have to exploit price-setting power in a monopoly system so much and why can’t the trial be longer than one week.

 

The idea in mind of myself and my new group partner was something clean, professional, and crisp. where things were aligned, clearly distinguishable, organised, tidy. Apparently scale and dimension lines were a no which seemed new to everyone in the group until past the submission date seeing as many did that mistake. On the plus side the renders we did were straight-up pretty, the sun was correct, the building was given more value than ever before, and a nice set up along with a great video that should be in the folder. The concept in mind for the display of this panel was to avoid tacky and kitsch, this is to say, not using three different fonts, solid colour backgrounds, »jazzy fonts », « brushstroke » style boxes around titles, faded fonts, blurred images, the kind of things you’d imagine your least preferred great-aunt who always smells like mothballs to say looks « colourful » and « would look great next to [her] plate with the cats playing with yarn painted on » and your junior high arts teacher would rather go blind than see. Surprisingly enough, that style was more appreciated and more used than expected, but as long as I’m happy with what was actually correct, that’s what counts (literally).

P.S. It was at this moment that I realised there was never any place to wash in the house, no shower, no bath, not even an outdoor hose for the braver and more body-confident ones among us, in any of the submissions of the house, 3D or 2D. Nor was there ever any mention of this.

 

 

 

Renders

Autocad renders were very precise and complicated. Setting the time date etc of the sun, turning on the sky and all of this gave an idea of the sun and using views and cameras was also a way to learn what is important and what is not important  to display. This was also a way to be forced to understand how to use cameras and all the issues that come from there like thinking it’s dark but actually you accidentally are inside a wall or being tp low or to high, too far, too close, in the slab, in Middle Earth, you name it. In my personal opinion, even though you have to know how to make renders for obvious reasons including the exam, autocad renders just come out blasphemous and quite awful as far as aesthetics, elegance, looks, taste, or visuals go, so it’s a good thing Lumion is newly part of the course, right? Also thanks for the Lumion licence, I’m having a blast.

And here are mine, admittedly the first should be closer but the second … need I say anything

Easter Practice

 

 

Contrarily to the Christmas practice, the Easter practice allowed me to achieve a better understanding of the program of 3D autocad when I still felt relatively new to it. While in the Christmas Practice I was forced to learn how what I was drawing worked in order to get a successful mark, in this practice the most crucial element was to understand how to use each tool/function and for what. Like in any, there, of course were some elements I found difficult in this task, but found working with and off of my peers I gained a great deal. In my opinion, once I understood how to use the different modelling tools (loft, revolve, etc.) placing things using the axes was not always so straight forward, and creating the layout was a fair bit messier, I had issues adjusting my positioning as well as with the plotstyle, where despite making it so that all the colours came out black, they still appeared in colour on the PDF, as well as with my meshes not appearing as meshes in the layout. Not knowing why or how these happened nor how to fix them, I saw that in some moments in life, one has to accept defeat to learn, and this was one of them.

 

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Furniture

Furniture was a refreshing part of the practice. While frustrating at times it also forced one to figure things out and imagine, such as what are the geometries of a cushion or a couch and how does one make a toilet as well as getting a better grip of the subtract, union, and intersection functions. The good part about furniture was storing it and the ability to make a bank out of it to reus it for future use. Placing it within the house also was a lesson in understanding the vectors of three dimensional autocad and another lesson in patience with the program and group work. The best part of this however, aside from the usefulness of making all sorts of standard furniture was, after all Leonardo’s toilet.

AE931172-0323-4F5F-A709-B4448FAB508D (IKEA Gladom if anyone’s interested in this lovely little entity)

Carpentry

The carpentry we learnt to make appeared entirely logical but gave a better understanding to the diagram like draings we were doing in 2D. Funnily, as the 3D theory lessons seemed to match up with the practice of the house we knew how to make these properly and cleanly for the submission, which was actually helpful. The railings and so on also followed which were pretty straight forward thankfully. I however had to do the stairs that week, cleaning up after the previous submission which means a whole lot of brain-scratching but it worked out in the end and was an exercise in patience.

Structure

Doing the structure of the house was a simpler part being many extrusions, although gave the imagination to discover some nifty little tricks along the way. I was in charge of the second floor and the rood which was the real hard part, because, due to the slope, was unlike the bottom floor where you just had to make everything  the height of the slab above but I need up mastering subtract, and as it happens infrequently enough, sorting out more than your logical share of work can have it’s learning opportunities. The structure also showed a lot of issues in the 2D files such as windows which would have been placed on the roof slab so that was all sorted and noted for the final submission.